Posts Tagged ‘Plot’

Finally, a fresh title to sink my teeth into. I am speaking of Dishonored of course, a game that I finally had a chance to clear in the past month or so. I had been waiting for Dishonored for a long time, and basically bought it when it first came out and managed to play it while I was in my dorm room in Urbino. Unfortunately though, while I was Italy, I discovered that it was the game that pushed my laptop over the edge and would make it overheat. So I finally managed to sink my teeth into it when I got back and managed to get a cooling mat for it. After the first couple chapters I put the game down, as I do with many of my games, and switched to a different one to see how that one suited my fancy for a while. However, in the past month, I made a pact with myself to clear all of my games that I have that I never really cleared (at least the ones with clear endings). So now I only keep five games on my laptop at any time, four games that I dive into, and one for casual play. Thus, Dishonored was reinstalled, and completed finally. WARNING: SPOILERS.

First off, I would like to comment on the beautiful environment that was created in this new world. The city of Dunwall came to life with the distinct architecture though out the entire city, the citizens that had motives, character, depth, and the way that The Outsider spoke to me. The world is huge, allowing you to take multiple paths to the same goal, making it so if I couldn’t sneak past a guard and into the lighthouse, I could scale another building and blink between roofs, and hide in dumpsters to get there. Now, I ran a “no kill” run for my first play through for a few reasons: one, my friend who had seen the game seemed skeptical of an assassin game that could be cleared without killing a soul, two, I wanted the challenge of being the city’s crusader, and three, I read some of the repercussions of killing people and decided to leave that to my “kill everyone” play through.

Going through the game, I noticed that the atmosphere stayed relatively constant: you have a person to murder or not, and you are wanted for killing the empress so you’ll be killed on site. Things were dark and grimy, just the way you’d expect a city in downfall would be. The game doesn’t get too dark though, you never have to murder your sainted mother or anything, for the most part, you are just killing people who are either A, evil or B, part of the evil machine. The environment does all of the work, and a couple of characters add to it, like Granny Rags and The Outsider.

The mechanics work like a dream, never really breaking stride in the game, allowing you to seamlessly blink across a roof, possess a rat, sneak into the building, hit a guard with a sleep dart, steal a safe code, and make it out through the fourth floor window. However, that sequence happened about the six time that I tried the mission. I give the game points for definitely being challenging when trying not to kill people. However, now that I have tried playing by killing everyone that I see, I have found the game much easier to get through. Now, that same sequence goes more like this: kill the front guard, take his key, kill the guard guarding the safe code, and walk out like a boss.

I’ve also started to experience the difference in high and low chaos now that I have started my “kill everyone” run. Playing the first assassination mission showed more rat swarms to start off with, which I know is just the beginning of the mayhem that is going to ensue. Overall, I give the game a high rating, and I’m waiting for the Knife of Dunwall DLC(s) that will be coming out (though depending on price, I may not get them, we will see).

Whatever the risk, still onward.

-The Architect

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The post will be a review of one of the few games that I have cleared recently, Borderlands 2. I managed to clear the final boss about a week ago, and thought that this is a game well worth reviewing for random people on the internet.

The only reason I played Borderlands 2 was because over the holidays a friend of mine bought it for me and a bunch of my friends with the idea of multiplayer gun-slinging, havoc reeking fun, and to start with, he was right. The first two hours that I played the game I was at my friend’s house playing together with my other friends. Each of us chose one of the four unique classes, I chose the assassin Zero, and then we dropped into the world. At first, the character builds weren’t very different, partly because of level, but mostly because of weapons at that moment. Until we made it to the next location, all of us were using pistols and melee attacks to get through waves of Bullymogs that blocked our path. After frustrating my friends with running ahead and killing things and stealing all of the loot, I left to go spend time with my girlfriend.

borderlands-2-zero-wallpaper

That was the only time that I played multiplayer, but for the most part, it was kind of fun. The night would have been more fun if I had gotten a sniper rifle at that point and taken advantage of my character’s unique abilities. I ran the rest of the game by myself, taking on a multitude of side quests to fill up my pockets and give me better loot to use to kill bigger things. The game is fairly fast pace, you walk into a new area and get swarmed by all of the monsters, thieves, and general baddies, but that doesn’t deter you because you start exploiting your class perks. I got into the habit of using my sniper rifles to start off a fight when I entered a new area, keeping my distance and picking off all of the new startled enemies. Then, when the stranglers finally ran up to me, I whipped out my shotgun and blew them away. This fighting tactic worked alright to start with, but after I got a few more weapon slots, it changed to accommodate the new arsenal that I was toting around with me.

It wasn’t until fairly late in the game that I actually “died”, at which point I discovered the Fight for Your Life system they implement in the game. If you get your health depleted, you are wounded and can’t zoom your weapons, and you have a limited amount of time to kill another enemy. If you manage to kill one, then you get your shield back and some portion of your health back, thus giving you another go at the current situation. This is where my new set of weapons came in, whenever I went into Fight for Your Life mode, I pulled out my rocket launcher and killed the closest thing. Once I recovered, I would reload my rocket launcher so I could be prepared for the next time that happened to me. I was caught refilling it too often when I actually died because I hadn’t reloaded it from before. Then I started my special ability where I would create a clone that would draw enemies in while I got huge buffs to my melee attacks and critical hits. This came in handy when trying to do massive damage to a boss, or escaping a hairy situation I had gotten myself into.

Overall, the combat system, diverse weapons, upgrades, and skill trees make combat a really great experience to experiment with. Later on in the game though, you will start to find it much more difficult to find a better weapon than the one you are using, I kept the same sniper rifle for a good five hours of game play, until I found one that had a massive power boost. Same with my shotgun, and I used the same pistol for most of the game. Money also became pointless along the way because you are just showered in money (literally) all of the time, which made actually dying later on kind of a mild annoyance than something to really avoid.

The atmosphere of the game world is remarkable because each area is different from the last, making you feel like you are in a wasteland, city, or decimated local. The only thing that could have made it slightly better was if the enemies changed more than they did. Yes I would fight giant bug things in a sewer area, and bandits in an outpost, but any time you found the same type of enemy in two different locations, they didn’t show any difference. This is mainly for the bandit designs because they were the same in the frozen waste land as they were in the desert. A bit more variation would have been great.

The game’s antagonist, Handsome Jack, is the pure embodiment of evil asshole that has to die. Later on in the game they add to his background and try to show you his motives and driving force behind him being a bastard, but in the end, you have no sympathy for the man. He is a great character because you never really have any moral grey moments when dealing with him, even after they add in his backstory.

The rest of the supporting character for the game really fill in the universe because everyone is different from the last important person you had to deal with. Each of the supporting characters will also give you unique quests for you to fill in your play time with. Some of the time you’ll have to kill so many of a certain monster, or run around trying to deliver mail in a bad part of town, but for the most part, you’ll get something new quest from quest. I went from checking up on my worst enemy’s grandmother, to trying to help a robot become human.

I highly recommend this game to anyone who likes dark/absurd humor, growth of characters, guns, and general merriment. Grab a buddy and take on Handsome Jack, and put him out of his misery!

borderlands2

Whatever the risk, still onward.

-The Architect

It has begun, my journey has started. It began when I first started with the plane rides with my professor over to Rome where we met up with the rest of the students. When we first got there we had to wait for another plane to come in with them on it, so John (my professor, he asked us to call him John) and I went and had a cappuccino at the bar (bars are different here). It was the most glorious thing I have ever tasted, the milk was steamed properly, and the coffee was just beautiful. They really do have a totally different culture here when it comes to coffee, I have been experiencing it every day since I got here. After a while the plane came in and we all grouped together to get our train ticket to go to the bus depot where we would then catch the four hour bus to Urbino. During the trip I told the story of my relationship to Cecilia and we had a nice conversation about what laid before everyone and how it was going to help and change us all. Once we made it to Urbino, we went to the university where we got dinner and our dorm rooms. The room is alright, it has the essentials: bed, desk, chair, shower, and toilet. We all ended up in the studio after everything so we could all use the internet and contact our loved ones and family. Well part way through Camelo plugged something in wrong and basically blew up the internet. I’m not kidding, there was a loud pop when he plugged it in and it just killed the whole socket he tried and the internet, all in one go. So after that we all started to fade and drift off back to our rooms to sleep for the night.

The next day consisted of a lot of tours around the actual city of Urbino, guided by John and Eugenia (one of the providers) and her husband Mirko. This introduced us to the hill we would be going up and down most of the time we wanted to do anything in town. It is a steep, slick hill that does not lend itself to high heels, and gets really annoying after the first billion times you have to go up it. We looked at the art store in town first so we would know where we could get supplies and stuff for our classes to come. They took us around the city to see what all there was to do and what the city had to offer us. For lunch they took us out to a local restaurant where they served wine and pasta and just so many amazing dishes for us to enjoy while we talked amongst ourselves. After dinner we continued touring the city and finding out so much about it and seeing all of the different amazing buildings that the Duke was a part of. Once we finished our tours and everything, we were left to our own devices. We ended up having gelato in the main piazza, which is just beautiful might I add. The day ended with us having dinner together in the cafeteria and going to the studio to once again mess with the internet. It’s interesting to see how much we all depend on it, and it is a little depressing that we depend on it so much now.

The next day we went on more tours (we were starting to get tired of tours at this point, and because our feet hurt so much) of the city except with a woman who may be giving us Italian lessons later on so that we can better understand and talk to people. We took a break in one of the bars to have a cappuccino, though I had an espresso to help keep me going. There was a woman working in the bar who wanted to practice her English and basically told us about when people go out in the city, which is Thursday here, and how they would love to see us there again.

Well we actually went out on Friday because we had been too tired the previous day. This was my first time actually going out and drinking socially with friends, and to go out with drinking at all with people, so it was an interesting experience. We started off at the bar in which we encountered the woman who told us about going out during the week. I started with a nice glass of scotch, but after that we had what they told us was “Tequila Boom Boom”. This was basically just a bit of a mix of tequila with something else to lessen the strength. It was also my first time doing tequila shots, but it went well for the most part. Once we finished up at that bar went looking around for another and ended up in one that was just across the piazza. I tried to order a scotch and soda, but they just couldn’t get and I couldn’t help them, so I caved and just got a gin and tonic. After a bit I started to loosen up and talk more to people about things that I was thinking and feeling. I ended up telling Sofia that I wouldn’t mind getting to know Britta more, but that I figured I didn’t have a chance for two reasons: one being that she was twenty-seven, and two being because she was vibing up another guy in the group. Once the night was basically over we started to head back to the dorms, but on the way there I just instantly sobered up and became really self-conscious about everything I had said and done while out with everyone. So I hung back for a bit and then just walked at the end of the group not saying much until we reached the dorms.

Now we come to the weekend! John took us to Pesaro and basically just stuck around long enough to show us the beach and how to get on the train if we needed to or wanted to so we could travel. After that he helped us figure out hotels so we could get that taken care of before we went off to the beach. So once John parted ways with us we all grabbed a bite to each at a local café, this time it was a café, though it did seem pretty close to a bar. We had an amazing meal there of some sort of penino or something, which had uncooked ham, cheese, and tomatoes on it. Afterwards we walked along the beach until we found the free section of it and set up camp for the day and play in the water. It was so beautiful there and so much fun. The water was perfect, the sand felt amazing, and everyone was having a blast. There were parts, though, where I just kind of sat and thought about life and where I was going and where I had been. I was a lot quieter than I had been the previous night because I was still self-conscious about it all. I decided to stay the night with a few people that were staying, which was an alright choice. The next day we went shopping in the market they set up each weekend in towns to sell things. Here markets are different, they sell EVERYTHING, from socks, to vacuums, to cars. We wandered around while a couple of people went to the beach. We ended up not getting much of anything, though I did get the most amazing donut thing ever created by human beings, it had a lemon taste to it and was covered in sugar. It was so delicious. After a while Sofia, Cecilia and I headed back to the bus depot to grab a bus back to Urbino so we could relax, have lunch, and start on our homework for the first day of class (which confuses me, but whatever). The end day descended into my usual indulgences, a warm shower, and dinner with everyone in the cafeteria. I finished up my summary homework right after dinner, and rewarded myself with some well-deserved internet time.

Whatever the risk, still onward.

-The Exile

I decided that I wanted to interact with people today, so I messaged my friends to see who all wanted to see a movie. Josh replied and was in, Brandon said he was “tired” which I don’t buy (it was 8 o’clock, no one is tired at eight), and Fails didn’t message me until we were actually in the movie. So Josh and I saw the Expendables 2 and talked about XCOM. That’s right, I saw it again, and it was worth it. Like I said before, the movie is great for what it is, shit blows up and they make jokes about their acting pasts.

After the movie, I dropped Josh back off at his house and then I decided to take a drive to clear my head some. I drove around for a while and just listened to the radio until I felt content enough to be able to get some sleep tonight. People complain that I’m wasting gas whenever I say that I take a drive to clear my head, but then I just reply with all of the other things I could do to clear my head and all of the crap they do. Shuts them right up.

Whatever the risk, still onward.

-The Architect

I slept in today because when I first woke up it was raining and it really soothed me. After that I spent the rest of the day in my room reading and watching TV. I’m almost halfway done with The Hobbit, and on the note of The Hobbit, I found out a few days ago that it will be turned into a trilogy for the movies because they unearthed the deep sea scrolls of Tolkien’s work or something. I thought they were pushing it when I heard they were splitting it into two movies.

Once I finally woke up, I went and participated in the Team Fortress 2 clan event for the day. It went fairly well, though we had only a few people actually show up to it. I did fairly well overall, but I cut out early because it started to get repetitive. After that, like I said before, my day descended into TV and reading The Hobbit. After a while though, I got tired and decided to restart my Pokémon SoulSilver. It was a good choice, I started with Cyndaquil and am about to get to the first badge. I think tomorrow I’ll try to be more productive, maybe catch a movie or something.

Whatever the risk, still onward.

-The Architect

Started back up working out again today, so I took my meds and did my curls. My morning was fairly uneventful, it was Sunday so I couldn’t do much, and when I finally got to the point where I wanted to do something, it was too late to.

Most of the day descended into Top Gear, fried rice, and Tumblr. Not the most productive day I’ve had, but at least I didn’t spend most of it in bed. I did manage to get my guitars out and tune them so I could practice a little bit to get my mind off things before I went for my jog, at which point my mind would only be on things.

So the jog. This time I seemed to get stuck on where I had been a couple weeks ago, and where I was now. I was picking out house pets, wedding cakes, and figuring out future states to live in for grad school and stuff. I think that is probably one of the most painful things about all that has happened to me recently, the fact that I thought I was somewhere with someone, and then, in an instant, I was somewhere completely different with no one. She said she’d been thinking about this since December, so for seven months I was lied to. Lied to about where we were, what we were doing, and now I’m not even sure if there were feelings on her end.

I’m not saying that she never had feelings for me, just during those seven months I wonder how she actually saw me. What went through her head when I was around, what was on her mind when I wasn’t? Heh, it was kind of sad to let my mind linger on these thoughts, it only hurt more and more as I thought about it all. At this point in my jog, I was by the local lake in the park, but at a point I usually don’t notice. Except this time, it’s a clear night, and on clear nights such as this one, when the moon is shining so brightly, you can actually see the reflection of the moon on the surface. The shimmer of it all on the lake, mesmerizing with its beauty. It took me by such a surprise that it hypnotized me, making me stand by the edge of the water for a while.

Snapping out of my trance, I continued on, thinking of how new eyes see old things differently. On the tail end of my jog, I got back to thinking, as I always do, and came back to how I think of myself. Always the villain, always the bad guy, always in black, never in white. Why did I always ally myself with evil? Besides having the cooler Jedi force powers and costumes, evil and darkness never win. But I guess that is kind of the punch line of my life right there. I finished my jog wondering if I could ever be the good guy.

The rest of my night went on to laundry, dinner, and more Tumblr. I didn’t read. I didn’t want to, I didn’t want to delude myself, didn’t want to live in an imagined world. I needed to spend time in reality again.

Whatever the risk, still onward.

-The Architect