Posts Tagged ‘Fun’

Finally, a fresh title to sink my teeth into. I am speaking of Dishonored of course, a game that I finally had a chance to clear in the past month or so. I had been waiting for Dishonored for a long time, and basically bought it when it first came out and managed to play it while I was in my dorm room in Urbino. Unfortunately though, while I was Italy, I discovered that it was the game that pushed my laptop over the edge and would make it overheat. So I finally managed to sink my teeth into it when I got back and managed to get a cooling mat for it. After the first couple chapters I put the game down, as I do with many of my games, and switched to a different one to see how that one suited my fancy for a while. However, in the past month, I made a pact with myself to clear all of my games that I have that I never really cleared (at least the ones with clear endings). So now I only keep five games on my laptop at any time, four games that I dive into, and one for casual play. Thus, Dishonored was reinstalled, and completed finally. WARNING: SPOILERS.

First off, I would like to comment on the beautiful environment that was created in this new world. The city of Dunwall came to life with the distinct architecture though out the entire city, the citizens that had motives, character, depth, and the way that The Outsider spoke to me. The world is huge, allowing you to take multiple paths to the same goal, making it so if I couldn’t sneak past a guard and into the lighthouse, I could scale another building and blink between roofs, and hide in dumpsters to get there. Now, I ran a “no kill” run for my first play through for a few reasons: one, my friend who had seen the game seemed skeptical of an assassin game that could be cleared without killing a soul, two, I wanted the challenge of being the city’s crusader, and three, I read some of the repercussions of killing people and decided to leave that to my “kill everyone” play through.

Going through the game, I noticed that the atmosphere stayed relatively constant: you have a person to murder or not, and you are wanted for killing the empress so you’ll be killed on site. Things were dark and grimy, just the way you’d expect a city in downfall would be. The game doesn’t get too dark though, you never have to murder your sainted mother or anything, for the most part, you are just killing people who are either A, evil or B, part of the evil machine. The environment does all of the work, and a couple of characters add to it, like Granny Rags and The Outsider.

The mechanics work like a dream, never really breaking stride in the game, allowing you to seamlessly blink across a roof, possess a rat, sneak into the building, hit a guard with a sleep dart, steal a safe code, and make it out through the fourth floor window. However, that sequence happened about the six time that I tried the mission. I give the game points for definitely being challenging when trying not to kill people. However, now that I have tried playing by killing everyone that I see, I have found the game much easier to get through. Now, that same sequence goes more like this: kill the front guard, take his key, kill the guard guarding the safe code, and walk out like a boss.

I’ve also started to experience the difference in high and low chaos now that I have started my “kill everyone” run. Playing the first assassination mission showed more rat swarms to start off with, which I know is just the beginning of the mayhem that is going to ensue. Overall, I give the game a high rating, and I’m waiting for the Knife of Dunwall DLC(s) that will be coming out (though depending on price, I may not get them, we will see).

Whatever the risk, still onward.

-The Architect

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So today I woke up early to get ready for my trip that I was taking with some of my friends in Houston to Schlitterbahn and then to San Antonio. I woke up earlier than I needed to so I could get myself some breakfast and brew up some good coffee for the drive. We met up at John’s house and then took Chase’s car and my car to get there. Chase, Josh, Jake, and C.J were in Chase’s car, while John, Fails, and Brandon were in mine for the trip. I wasn’t too sure about this at first, but by the end of the trip, I was really happy that it worked out that way.

So we made it to Schlitterbahn with little trouble and got ready to have an awesome time there. We went on most of the rides that we wanted to. The most fun we had was on the wave river where we all rode the waves and then after a while I just laid back in my tube and relaxed with the waves. The last thing we were going to do was the Wolf Pack or whatever it’s called. It’s a three person ride with a really long wait. So after about two hours in line, we are third to go, and wouldn’t you guess that nature picks that moment to hit us up with some thunder and lightning. This meant that after about two hours of waiting, we didn’t get to go on it, and they were closing down the park.

We packed up all of our stuff and I bought the photo of us all right before one of the rides doing our “loads of money” dance. We left the park at that point and went to the hotel, which was about an hour away. However, once we got to the hotel, it didn’t have any power, but they said it would be back in a few hours. So we all decided to grab some dinner, but this is where things got annoying. We had agreed to go to BJ’s after a long discussion and me getting angry about what people defined as fancy food (Red Lobster and Olive Garden are not fancy). Once we got there though we found out it was packed because we forgot to check the time and the fact that it was Saturday. So we were trying to figure out another place to eat, at which point the idea of McDonald’s came up, which my car was against because we had just done so much and wanted a real meal. This led to an irritating argument with the other car, and by the end of it, they went to McDonald’s, while my car went to Friday’s (we told them there was Friday’s, but they were against that as well [what defines fancy for these fucking bastards???]).

At dinner, we decided to have a discussion about everyone in the group and the problems we had with them. This wasn’t limited to the people in the other car, but our thoughts on the people in my car (including myself). After a long discussion of things and people, I found that I liked my car full of people more than the other people, even though I’ve known them longer. We knew when to be stupid and have fun and be loud, but unlike the other car, we know when to be calm and still have a good time. We had a great time at dinner and I think we all grew closer together as friends.

After dinner, we went back to the hotel and played Munchkins and Magic for a while. After a long game of Magic, I called it a night, took a shower and then went to bed. This, however, was interrupted when the rest of the people in my room came back after finishing up and told me to get out of the bed. We had five people in our room and two beds, so I figured someone would get a cot or a sleeping bag or something similar. No. Instead, I was told that there was a chair I could sleep in, or that I would be spooned by two dudes. Their reason for basically not letting me have a bed was because they “got there first”. This pissed me off because if I had known that this would happen, I would have just gotten my own room. And the only reason they were first was because they went to McDonald’s instead of Friday’s. So I left the room and went to sleep in the other room that the other’s had. I’m going to pay John twenty bucks for using their room next time I see him.

 

Whatever the risk, still onward.

-The Architect